Patch Notes
From Lovelace
23/10/2025
- Mantra instillment has had two accessibility improvements aimed at ephasia and dyslexia.
- Tesla signature combat skills modified to seperate melee RESISTs from hit point increase with cooldown drawback.
- HEAL semantics changed slightly.
- BASH changed to STRIKE
- CRUSH changed to SLAY
- WIDE call added for unconeable MASS.
- Tesla Repel has had Charge removed and changed to WIDE
- Analytical Strike changed to DOUBLE.
30/10/2025
- Give Scout a per-event limitation so it isn't a massive time sink.
- Be clear Danger Sense applies to MASS and WIDE calls as well as point-and-click.
14/11/2025
- Merge Destruction and Scramble Effect into one skill and allow it to also target other problems (badly).
- Add Genius Reputation skill, giving social benefits to being a flashy Tesla Technologist.
- Codify the "get a hint about encryption" aspect of Cryptographer as a group skill similar to Investigate.
16/1/2026
- Clarified the rules around performing Profession skills in combat situations.
- Wound probabilities have been adjusted to 2/3 regular, 1/3 Dire. You are now much more survivable. Go nuts!
- If you find a Device during a linear it doesn't count to your limit of devices you can maintain.
- Added the Combat Talent and Profession Talent skills. Limited multiclassing is now much cheaper, rejoice!
- Added Buckler Proficiency general skill.
- Iron Man now allows bucklers and one-handers to be used as technological foci for abilities (in combination with other skills).
20/2/2026
26/2/2025
- Analytical Heal is now Charged when used on yourself or another.
- Added melee options to Tesla Stun.
- Added one free use of taunt per encounter to Weapon Prowess and Grit Weapon Expertise.