User contributions for Bink
20 September 2025
- 22:0122:01, 20 September 2025 diff hist +11 Quickstart Rules →Calls
- 21:5921:59, 20 September 2025 diff hist +6 m Skills →Combat Skills
- 21:5421:54, 20 September 2025 diff hist +12 Skills →Combat Skills
- 21:5221:52, 20 September 2025 diff hist +120 Skills →Combat Skills
- 21:5021:50, 20 September 2025 diff hist +19 Skills →Combat Skills
- 21:5021:50, 20 September 2025 diff hist +14 Skills →Combat Skills
- 21:4521:45, 20 September 2025 diff hist −374 Quickstart Rules →Visual Cues and Tags
- 21:4421:44, 20 September 2025 diff hist +45 N Under pressure Redirected page to Quickstart Rules#Under Pressure current Tag: New redirect
- 21:4321:43, 20 September 2025 diff hist +102 Quickstart Rules →Game Calls
- 21:4221:42, 20 September 2025 diff hist +36 N CURSE Redirected page to Quickstart Rules#CURSE current Tag: New redirect
- 21:4221:42, 20 September 2025 diff hist +51 Wounds →Dire Wounds and Terminal
- 21:4021:40, 20 September 2025 diff hist +212 Quickstart Rules No edit summary
- 21:3621:36, 20 September 2025 diff hist +6 Quickstart Rules →Calls
- 21:3621:36, 20 September 2025 diff hist +36 N Shield block Redirected page to Quickstart Rules#Calls current Tag: New redirect
- 21:3621:36, 20 September 2025 diff hist −14 Skills →Combat Skills Tag: Manual revert
- 21:3521:35, 20 September 2025 diff hist +195 Quickstart Rules →Calls
- 21:3421:34, 20 September 2025 diff hist +14 Skills →Combat Skills Tag: Reverted
- 21:3321:33, 20 September 2025 diff hist +1 Skills →Combat Skills
- 21:3221:32, 20 September 2025 diff hist +3 Skills →Combat Skills
- 21:3221:32, 20 September 2025 diff hist +491 Skills →Combat Skills
- 21:3021:30, 20 September 2025 diff hist +224 Skills No edit summary
- 21:2921:29, 20 September 2025 diff hist −841 Skills No edit summary Tag: Manual revert
- 21:2721:27, 20 September 2025 diff hist +19 Skills →Intuition Tag: Reverted
- 21:2721:27, 20 September 2025 diff hist +133 Skills →Analytical Tag: Reverted
- 21:2621:26, 20 September 2025 diff hist +333 Skills →Tesla Tag: Reverted
- 21:2421:24, 20 September 2025 diff hist +224 Skills →Survival Tag: Reverted
- 21:2321:23, 20 September 2025 diff hist −26 Skills →General Tag: Reverted
- 21:2221:22, 20 September 2025 diff hist +155 Skills →Combat Skills Tag: Reverted
- 21:1821:18, 20 September 2025 diff hist +3 Skills →Free Skills Tag: Reverted
- 21:1821:18, 20 September 2025 diff hist +18 Skills →Profession Skills
- 21:1821:18, 20 September 2025 diff hist +18 Skills →Combat Skills
- 21:1421:14, 20 September 2025 diff hist +22 Skills →Combat Skills
- 21:1421:14, 20 September 2025 diff hist +30 N Ability Cooldown Redirected page to Quickstart Rules current Tag: New redirect
- 21:1321:13, 20 September 2025 diff hist +74 Quickstart Rules No edit summary
- 21:1221:12, 20 September 2025 diff hist +8 Skills No edit summary
- 21:1021:10, 20 September 2025 diff hist −1 Skills →Skill Rules
- 21:0921:09, 20 September 2025 diff hist +2,561 Skills No edit summary
- 21:0321:03, 20 September 2025 diff hist −32 Skills No edit summary Tag: Manual revert
- 21:0321:03, 20 September 2025 diff hist +32 Skills No edit summary Tag: Reverted
- 21:0121:01, 20 September 2025 diff hist +22 Skills No edit summary
- 20:5920:59, 20 September 2025 diff hist −20 Skills →Combat Skills
- 20:5820:58, 20 September 2025 diff hist 0 Skills →Profession Skills
- 20:5720:57, 20 September 2025 diff hist +54 Character Creation →Extra Skills
- 20:5520:55, 20 September 2025 diff hist −1 m Character Creation →Character Skills
- 20:5420:54, 20 September 2025 diff hist +11 Skills No edit summary
- 19:3919:39, 20 September 2025 diff hist −427 Analytical Intelligence Redirected page to Analytical Intelligences current Tag: New redirect
- 19:3819:38, 20 September 2025 diff hist −151 Downtime →Writing a Downtime
- 19:3519:35, 20 September 2025 diff hist 0 Downtime No edit summary
- 19:3419:34, 20 September 2025 diff hist +10 Downtime →Example
- 19:3419:34, 20 September 2025 diff hist +4,784 N Downtime Created page with "During the week your character can do things to help their exploits in the next event. Downtime can be used to do one of: *Keep an '''ear to the ground'''. *'''Investigate''' a group or topic. *'''Engineer an encounter''' to happen next interactive. *'''Acquire resources'''. *Take part in an '''opportunity''' offered in uptime. *'''Untrain''' one skill. Downtime happens between the linear and the next interactive, except for the Untrain action which can be d..."