Human Groups: Difference between revisions
From Lovelace
Created page with "In the world of Lovelace, Tesla and Killer Robots there are many groups that might be relevant to the Resistance and their goals. == Ministry of Leadership == ''“It takes someone of proper stock to lead humanity for our benevolent machine overlords.”'' The Ministry encompasses many of those that were rich or influential in the old order. They work closely with the AIs to communicate changes to laws and similar. They deploy various propaganda to raise people’s opi..." |
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''“Solidarity with the common worker is all we need to fix things.”'' | ''“Solidarity with the common worker is all we need to fix things.”'' | ||
A group of working class folk who much prefer the engine rule to the human bustards who used to run things. Even the current problems aren't as bad as the days of cruel human landlords and workhouse masters. They'd prefer to fix the AIs and go back to benevolent rule, but would rather the current dictatorship to the old system of misery and exploitation. | A group of working class folk who much prefer the engine rule to the "human bustards" who used to run things. Even the current problems aren't as bad as the days of cruel human landlords and workhouse masters. They'd prefer to fix the AIs and go back to benevolent rule, but would rather the current dictatorship to the old system of misery and exploitation. | ||
However, MOTHER FORGE doesn’t like them. Their continual demands for better conditions and less work are getting in the way of efficiency. | However, MOTHER FORGE doesn’t like them. Their continual demands for better conditions and less work are getting in the way of efficiency. | ||
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The Rustwrights are a militantly anti-AI movement. They believe that the AIs need to be destroyed and are working on weapons and means of doing so; they regularly destroy factories and research areas and have been known to kill people who are working on Analytical Technology. They are primarily lower-class citizens and don’t like Analytical Technicians on reflex. This has caused them a lot of problems in that they can’t find and deal with any of the AIs themselves. | The Rustwrights are a militantly anti-AI movement. They believe that the AIs need to be destroyed and are working on weapons and means of doing so; they regularly destroy factories and research areas and have been known to kill people who are working on Analytical Technology. They are primarily lower-class citizens and don’t like Analytical Technicians on reflex. This has caused them a lot of problems in that they can’t find and deal with any of the AIs themselves. | ||
They identify each other with a streak of red or rust-brown on their skin or clothes, or scarves that work as a splash of that colour. They don’t really have a central figure or coordination at | They identify each other with a streak of red or rust-brown on their skin or clothes, or scarves that work as a splash of that colour. They don’t really have a central figure or coordination at this time; their major problem is that they don’t have a plan or any direction other than “violence”. | ||
Some groups are approximately-organised gangs, but they have no larger-scale links that make them “Rustwrights” gangs - they just happen to overlap quite a lot. Nearly every criminal act gets blamed on the Rustwrights, whether or not they’re actually responsible. | Some groups are approximately-organised gangs, but they have no larger-scale links that make them “Rustwrights” gangs - they just happen to overlap quite a lot. Nearly every criminal act gets blamed on the Rustwrights, whether or not they’re actually responsible. |
Latest revision as of 15:12, 1 October 2025
In the world of Lovelace, Tesla and Killer Robots there are many groups that might be relevant to the Resistance and their goals.
Ministry of Leadership
“It takes someone of proper stock to lead humanity for our benevolent machine overlords.”
The Ministry encompasses many of those that were rich or influential in the old order. They work closely with the AIs to communicate changes to laws and similar. They deploy various propaganda to raise people’s opinions of the AIs, having significant control over newspapers and the wireless. Various departments of the Ministry are responsible for things like finding brewing rebellions or suppressing forbidden technology. There are many surrounding “high society” groups with various influence over the Ministers; players can have their characters start as a member of some such groups if they wish.
Aesthetic
Suits and ballgowns. Ostentatious clockwork and brass. Upper-class Victorian.
Known Figures
Lord/Lady Perseverance Ashcombe, Sub-Minister for Alternative Leadership, one of the Prime Minister’s confidants.
Offers
Access to mass media channels, official sanction for forbidden items, government IDs
Survivors’ Alliance
The end of the world is coming and it can’t be stopped. But maybe you can live through it…
A group of doomsaying survivalists. They forgo technology because it attracts the attention of AIs. They believe that going back to “the old ways” will solve many of the problems of the current day; by reading the messages written in stone and the flight of birds and the rings of trees you can find what the AIs are trying to erase about the world. They’re not interested in changing the world; they believe the current regime will collapse and their best bet is to survive it.
Aesthetic
Homespun fabrics, greens and browns and muddy yellows. Hides and leather. Lower class kit, mixed with some armour.
Known Figures
“Competence” Brown, a farmer and survivalist.
Offers
Ways around the AIs don’t know about, pharmaceutical experimentation and knowledge, forbidden history, extinct skills
The Society of Human Progress
Humans are innately skilled and valuable. Don't you want to cultivate that? We can teach you.
The Society are a group of intuitionists and people who want to understand the human mind. Intellectual and uplifting, they have a close community and study/experiment with further ways to enhance humanity. They reach out to help people, and they tend to pose themselves as elegant, confident and refined. They are known for welcoming anybody and helping them find their potential - especially those who don’t have anywhere else to turn, or people whose skills aren’t suited to legal society.
Aesthetic
Very clean and scientific. Glasses or goggles, lab coat (clean only!), smart-casual looks. Occasional dabs of mysticism - a tarot deck or embroidered runes, for example.
Known Figures
Doctor Serafine Vale. Founder of the Society and patron of intellect and human potential. Charming, urbane, always encouraging of humanity’s potential.
Professor Grace Alysson. Invented some key Intuition-enhancing drugs and one of the senior Members of the Society.
Offers
Connections, rites and procedures for enhancement of human capability, strong Intuition drugs
The Union
(full name: Union of Gearwrights and Allied Trades)
“Solidarity with the common worker is all we need to fix things.”
A group of working class folk who much prefer the engine rule to the "human bustards" who used to run things. Even the current problems aren't as bad as the days of cruel human landlords and workhouse masters. They'd prefer to fix the AIs and go back to benevolent rule, but would rather the current dictatorship to the old system of misery and exploitation.
However, MOTHER FORGE doesn’t like them. Their continual demands for better conditions and less work are getting in the way of efficiency.
Aesthetics
Down-to-earth factory workers, oil stains, wrenches, solid metal, slide rules.
Known Figures
“Ironhand” Cutter. Foreman of the Commonwealth Steelworks #1, one of the most respected organisers in the Union.
Offers
People on the ground (basically everywhere), sabotage, social pressure
Heirs of Jupiter
“It’s all in the electrical signals, for those with the enlightningment to read it.”
A set of humans in the orbit of the industrial AIs, they believe that there is something spiritual and profound to be found in the fluctuations of electricity, where great storms of charge build up. Much to Nikola Tesla’s chagrin, they view him as a prophet-figure. They gather in power station-cathedrals, chanting rituals that are apparently derived from the signals they’ve picked up. They want more resources for mysterious projects that probably involve ever-larger electrical experiments.
Luminary regards them as eccentrics or pests but ones that have admirable passion and add interesting colour; Mother Forge sees them as inefficient and dangerously weird.
Aesthetic
Robes, electricity, blue glows, general tech-priest/machine cult look. Gear and lightning iconography. Carries books about electrical engineering or signal processing.
Known Figures
High Conductor Aurelius. Intense, lightning-and-brimstone preacher; brilliant but mad as a box of cats attached to a Van der Graaf generator.
Offers
Massive amounts of electrical power, incredibly mad scientists, shockingly competent cryptography and signal processing
Rustwrights
Damn clockworks. They ruined everything.
The Rustwrights are a militantly anti-AI movement. They believe that the AIs need to be destroyed and are working on weapons and means of doing so; they regularly destroy factories and research areas and have been known to kill people who are working on Analytical Technology. They are primarily lower-class citizens and don’t like Analytical Technicians on reflex. This has caused them a lot of problems in that they can’t find and deal with any of the AIs themselves. They identify each other with a streak of red or rust-brown on their skin or clothes, or scarves that work as a splash of that colour. They don’t really have a central figure or coordination at this time; their major problem is that they don’t have a plan or any direction other than “violence”.
Some groups are approximately-organised gangs, but they have no larger-scale links that make them “Rustwrights” gangs - they just happen to overlap quite a lot. Nearly every criminal act gets blamed on the Rustwrights, whether or not they’re actually responsible.
Aesthetic
Lower-class workers, flat caps etc. Streaks of rust colour.
Known Figures
Red Jack. One of the Rustwright gang chiefs in and around Cambridge. Considered a terrorist by a large portion of the population.
Offers
Crime, henchmen or distractions when attacking AI-held facilities, fairly good black market connections.