PvP: Difference between revisions
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If you ''plan'' to engage in physical PvP you '''must''' inform a referee. If physical PvP emerges from a situation suddenly then you don't need to inform a ref before taking action, but if there's contention over the rules and no ref was present then the benefit of the doubt will go to the "defender". | If you ''plan'' to engage in physical PvP you '''must''' inform a referee. If physical PvP emerges from a situation suddenly then you don't need to inform a ref before taking action, but if there's contention over the rules and no ref was present then the benefit of the doubt will go to the "defender". | ||
The resistance leadership recognises that sometimes violence and other dubious means will be needed to accomplish the goals of the resistance. Crimes against people who aren't members of the resistance will never be punished by the Resistance, though the system you're resisting against may take action | The resistance leadership recognises that sometimes violence and other dubious means will be needed to accomplish the goals of the resistance. Crimes against people who aren't members of the resistance will never be punished by the Resistance, though the system you're resisting against may take action and it may sway public opinion of you and the Resistance as a whole. Violence against other members of the resistance will need to be justified, but provided no permanent harm is done and they're not permanently deprived of any property it's likely that things can be smoothed over. Killing another member of the resistance without prior consultation with the resistance leadership is extremely likely to result in expulsion from the resistance (which will mean no longer being a player character). | ||
=== What to do about a traitor? === | |||
If you believe that a player character is deliberately working against the resistance, or is so egregiously reckless that they're doing harm to the cause, you can approach the resistance leadership and try to convince them of your case, and the accused will have the opportunity to defend themselves. If the leadership agrees then their protection will be lifted and you will be able to take action against them. Essentially by succeeding at social and political pvp, you can enable physical pvp as an option. | If you believe that a player character is deliberately working against the resistance, or is so egregiously reckless that they're doing harm to the cause, you can approach the resistance leadership and try to convince them of your case, and the accused will have the opportunity to defend themselves. If the leadership agrees then their protection will be lifted and you will be able to take action against them. Essentially by succeeding at social and political pvp, you can enable physical pvp as an option. | ||
While we expect disagreements, it's also important that participants feel comfortable playing. We recommend "checking in" out-of-character after intense social conflict. Clashing with other player characters over plot is fine, but pursuing conflict while they're minding their own business is discouraged. If you believe another player is pursuing conflict with you to a level that's not justified by your character's actions then you can talk to the [[refs]] and we'll arbitrate. | While we expect disagreements, it's also important that participants feel comfortable playing. We recommend "checking in" out-of-character after intense social conflict. Clashing with other player characters over plot is fine, but pursuing conflict while they're minding their own business is discouraged. If you believe another player is pursuing conflict with you to a level that's not justified by your character's actions then you can talk to the [[refs]] and we'll arbitrate. |
Revision as of 19:31, 24 September 2025
It's expected that conflict will occur between player characters, with disagreements over how the resistance should be conducted and its actions towards AIs and human groups. We expect the primary mode of pvp to be political and social, but that sometimes things may spill over into physical conflict.
If you plan to engage in physical PvP you must inform a referee. If physical PvP emerges from a situation suddenly then you don't need to inform a ref before taking action, but if there's contention over the rules and no ref was present then the benefit of the doubt will go to the "defender".
The resistance leadership recognises that sometimes violence and other dubious means will be needed to accomplish the goals of the resistance. Crimes against people who aren't members of the resistance will never be punished by the Resistance, though the system you're resisting against may take action and it may sway public opinion of you and the Resistance as a whole. Violence against other members of the resistance will need to be justified, but provided no permanent harm is done and they're not permanently deprived of any property it's likely that things can be smoothed over. Killing another member of the resistance without prior consultation with the resistance leadership is extremely likely to result in expulsion from the resistance (which will mean no longer being a player character).
What to do about a traitor?
If you believe that a player character is deliberately working against the resistance, or is so egregiously reckless that they're doing harm to the cause, you can approach the resistance leadership and try to convince them of your case, and the accused will have the opportunity to defend themselves. If the leadership agrees then their protection will be lifted and you will be able to take action against them. Essentially by succeeding at social and political pvp, you can enable physical pvp as an option.
While we expect disagreements, it's also important that participants feel comfortable playing. We recommend "checking in" out-of-character after intense social conflict. Clashing with other player characters over plot is fine, but pursuing conflict while they're minding their own business is discouraged. If you believe another player is pursuing conflict with you to a level that's not justified by your character's actions then you can talk to the refs and we'll arbitrate.